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Devstream #59 Overview


AM-Bunny
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Kubrow Pack Tactics
• A mod (or possibly consumable gear item) that causes the Kubrow to howl, and all Kubrows in the mission go into different frenzies depending on the breed
• Possibly something along the lines of the Kubrows rushing to revive all downed players, or going into a frenzy of collecting all drops
 
Corpus Cape
• Corpus cape made out of credits!

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Return of Charge Attacks
• Was hoping for them to make it into U17, but it didn't happen due to Parkour 2.0
• Will definitely make it in for U18
• The current plan is that Charge attacks will be performable regardless of whether melee is drawn
• The current plan is to have two different charge attacks per weapon
 
Mastery Rank Changes
• There will be large shifts in Mastery Rank requirements based on weapon power
• Don't expect Boltor Prime to be Mastery Ranks 2 any longer! (jokes about it being MR 15)
• The current  Mastery Rank Requirements were based on previous obtainable ranks, and didn't get updated as the maximum rank has increased
• If you have the weapon now, you will be grandfathered in - you don't have to worry about losing proficiency with a weapon you own
• You will still be able to obtain parts of Primed parts from the Void even if you can't use them at your current Mastery Rank
• You will not be able to trade for Primed parts if you can't use them at your Mastery Rank to prevent trolling

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Sniper Re-Work
• Confirmed for U18
• There will be controllable zoom on scopes
• There will be more interactive UI elements, like perhaps a reticle that changes colour upon target acquisition
 
Focus System
• It is still being worked on!
• This will be worked into a Quest (the cinematic Quest in U18)
• It will have roots in the lore of the new Quest
 
Multishot Changes 
• Multishot will increase ammo consumption in an attempt to add more complexity to its use, rather than a mandatory mod
• Apparently this was the original intent - having it not increase ammo consumption has been a two year bug, like coptoring
• This was part of the thought process involved with the Vaykor Hek's release
• There will be many guns that will be tweaked in response to this change - particularly ammo-hungry weapons may get ammo buffs, for instance
 
Nunchaku (Ninkondi)
• Release ETA: Next week!
• Base damage is 45 Electrical Damage
•  Dual Ninkondi is not something being worked on currently
• Click
 to see the Ninkondi animations
• Click
to see Sheldon and Rebecca use the Ninkondi in Conclave 

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Pre-Corpus Valkyr Skin
• Release Date is 17.5
• It will (along with the other deluxe skins) most likely be released within a limited time window, like Proto Excalibur
• Geoff is relatively sure that Pre-Corpus Valkyr will be able to use Valkyr's Bonds
 
Update 18
• Projected release is before the end of 2015
• Will include player Kavats (Feral Kavat will be sometime before)
• The cinematic quest will involve Stalker
• Syndicates may expand with solar map 2.0 - Steve wants to give them specific homes and areas of influence
• Ability to downsize clans is within the U18 timeframe
• Will include the Tenno Rapier
• As mentioned, will include Sniper re-work and some incarnation of Focus system
 
Brawler Frame
• Release Date: 17.5!
• Next Devstream will demo him extensively
 
Other Stuff
• Trinity cloth physics are being worked on now - Frost will be updated later
• There has been some thought put into Syndicate-specific Quests hopefully with cutscenes (not this year though)
• Health will be displayed in a small bar directly above the player in Conclave rather than at the top of the screen
• The in-game voice chat will receive a huge quality increase next week
• Trading system re-vamp definitely needs to happen, but it probably won't this year
• U17.5 Will introduce a new Archwing mission type 
• Boar will bre re-released before 17.5 - expect it to get touched up too
• Stealth finishers for MOAs are coming
 
Get well soon Steve!
Edited by AM-Bunny
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Multishot Changes 

• Multishot will increase ammo consumption in an attempt to add more complexity to its use, rather than a mandatory mod

• Apparently this was the original intent - having it not increase ammo consumption has been a two year bug, like coptoring

• This was part of the thought process involved with the Vaykor Hek's release

• There will be many guns that will be tweaked in response to this change - particularly ammo-hungry weapons may get ammo buffs, for instance

This is really bothers me, like ALOT

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week of disappointment. no devstream alert horrible void trader rotation terrible syndicate primary weapon choices, multishot nerf while serration is still left untouched meaning that i might as well sell all secondaries at this point and that was the only relevant thing on the devstream besides showing off an already annouched weapon. meh, don't even know what to say

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Ok, so new warframe 17.5 Check

New Valk 17.5 Check

 

Them other new skins better come too

 

It was mentioned that Saryn is next in line for a re-work, and that her Orchid skin would probably accompany that re-work. So that will probably be next up.

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