What does this mod do?
Basically all the wargears (armour/weapon) available if you reach rank 60. This is for aesthetics only. This mod:

	* equip all units with their highest armour version. This includes Gabriel's armour for FC, armour of victory for apoth, mail of zeal for techmarine, orkamungus (epic armour with horns) for Warboss, etc.
	* equip all units with epic versions of their weapons. Along with the rank 60 armour, each unit (most of them actually) has an epic version of their weapon. Basically it's just the gold plated (if I may call it, the golden version) version of their weapons except for some. This is available only for SM as other factions seem to lack this option as for now.
	* enable available wrecks for dreadnought, predator and wartrukk.


Limitations/Known Issues:

	* the FC cape only works with the thunderhammer wargear. If you want your FC to have a cape, you must equip thunderhammer (well who doesn't?). This is not mod-related issue.
	* the badge on the left arm shoulder pad for the FC is flipped horizantally. This is not an issue with the mod but with the game model itself.
	* stikbommas and tankbustas don't have higher version of their armour. Can't find one so they still use their default ones.
	* haven't found any higher version of armour/weapons for most vehicles so they're not changed.
	* only 3 vehicles have wrecks available. These are predator, dreadnought, wartrukk.
	


Change Log:
1.005:
	* Tweaked a little bit the wrecked vehicles so they are easier to destroy.
	
1.004:
	* Enabled vehicle wrecks for dreadnought, predator, and wartrukk (included in epic_wargear_misc.sga). 
		These wrecks are in no way complete. For example, predator always have blood ravens badge, dreadnought always have its right arm even though the dreadnought that died is using AC.
		If  you don't want it just edit the epic_wargear_mod.module file and remove all entries referring to "epic_wargear_misc.sga".
	* Fixed techmarine's plasma gun. It's now epic too.
	* Fixed dup armor of ork slugga.
	* Rare version for carnifex scything talons and crushing claws wargear.
	* Rare version for carnifex venom cannon wargear.
	* Rare version for carnifex tail.
	* Rare version for warrior venom cannon wargear.
	

1.003:
	* Regular dreadnought now uses the epic version for its right arm.
	
1.002:
	* Venerable Dreadnought now uses the epic version for its right arm (dreadnought_rightarm_epic)
	* Added zip version of the mod. Thanks to Gorb@relicnews.
    
1.001: 	
	* Found a workaround for stormboyz missing effects.
	

How to Install:
1. Extract the contents of the zip file to your Dawn of War 2 folder. It's like "C:\Program Files\Steam\SteamApps\common\dawn of war 2". Make sure the folder structure is preserved (extract with full paths). 
   You should now have 4 files added to your dawn of war 2 directory: 
   * epic_wargear_mod folder (which contains the modified files), 
   * epic_wargear_mod.module,
   * run_epic_wargear_mod.bat, and
   * ReadMe_epic_wargear_mod.txt (this file).
   
2. To run the mod, just double click the included batch file "run_epic_wargear_mod.bat". This batch file just contains 'DoW2.exe -modname "epic_wargear_mod" -nomovies' which means: run DoW2 with the mod epic_wargear_mod and don't play the movies.

3. Enjoy! :D


Thanks to relicnews community! :D