MAP NAME 	 - FANGBREAKA FALLS 
VERSION 	 - v1.2
AUTHOR 		 - ValKor01

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First off, make sure you have this notepad opened up enough (specifically, WIDE enough) so that
the text is displayed properly (this is to make sure there are no mistakes for installation).

CHANGES Made for v1.2
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-Added Effects to river crossings, Raised landing platform inside the imperial base and waterfall.

-Added another section to the waterfall at the top to stop players from being able to see off the edge of the map.

-Made some minor height map edits and also made a path out of Team 2's base wider.

-Fixed a minor bug in Team 1's base area where a Walker was able to climb a cliff section that was set to impassable. 



End of 1.2 Changes


CHANGES Made for v1.1
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-Minor detail changes made


end of 1.1 changes


CHANGES Made for v1.0
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- Raised terrain in some areas to make it more natural rather than a flat playing surface

- Removed uneeded cover.

- Added 2 new buildings to Imperial base and removed wall and middle building.

- Added Landing platform to Imperial Base which now has 2 req points (moved from elsewhere).

- Removed 1 power point and 2 Requisition points completely from the map as there was too many resources.

- Moved the 2 upper Victory Points closer to Water crossings in the middle.

- moved 2 power points to where the VP's use to be.

- Redesigned upper middle area, building/rubble spaced out more. VP from Imperial Base moved here.

- Power Point moved from upper middle to Imperial Base.

- Large changes to the map, creating more space for players to use lessening chokepoints that were having 
  unintended effects on gameplay.

- General Cleaning of starter positions to prevent any issues with units being built.

- Added some new models and general visual improvements.


END of 1.0 Changes


CHANGES Made for v0.91
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- Further cleaning of uneeded objects, Performance should be improved for those who found 0.9 
  slightly laggy.

- Adjusted position of Turrets for players 1, 2 and 3. (4, 5 and 6 still to be double checked)

- NO vehicles should be able to enter Imperial base, if you see any issues caused by this on 
  infantry units or if you see any vehicles get inside, please give me feedback on it with as 
  much detail as possible.

- Rain effect added to map

- Cloud effect added to map

- Fog effect added to map

- Minor improvements to Waterfall area (still not complete here)

- Added a few more decorative objects to the level.

- Other minor brightness/contrast etc changes to improve Atmosphere of the level.


End of 0.91 changes.


DESCRIPTION
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Fangbreaka Falls is my first ever map, for any game, to be released. I have worked on one or two 
other maps in the past, most recently a UT3 CTF map which unfortunately ended up lost to a
Re-format, I have never released or "completed" a map before so this is the closest I have come.
Fangbreaka Falls is a 6 player map for 3v3 team play and is a Jungle map. 

This version is the Fifth Release, I did state my last release was final, However, after the release of the stamp set of effects and using them in my 2 player map I decided that some of the effects could be used in my other maps, fangbreaka esspecially to get the effect I wanted when I started the map but was unable to as the effects werent available at the time. 

I still welcome any feedback, good or bad (aslong as its not 
simply to insult). You can leave feedback for me at the thread located here:


http://community.dawnofwar2.com/viewtopic.php?f=52&t=23197


If for any reason that thread no longer exists, you should be able to contact me via PM on those
forums under the name ValKor01 or on "Relicnews" forums and "Gamereplays" forums under the same name. 
Should there be any significant issues with this version and I am notified of these issues, 
I will do my best to correct them.


You may leave whatever feeback you wish, I have tested the map a few times myself and the AI appears
to work well without any issues I would relate to the map, however there may still be issues and if 
you see any please take note of where on the map you see it and even what race/unit was having
problems. Performance issues would also be helpfull feedback as I will try to optimize the map so it
causes less slowdown, currently it runs fine with no noticeable slowdown for me. Ofcourse, actual 
gameplay feedback, map making tips or anything you feel worth telling me about is most welcome.




INSTALLATION
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**If you have a previous version of this map, just overwrite the old one, I have kept the name of the
file the same to keep things simple.**


Ok, fbf.sga is the map and this needs to go to your mods folder in GameAssets. EXAMPLE:


C:\Program Files (x86)\Steam\steamapps\common\dawn of war 2\GameAssets\Mods


**NOTE** I called it fbf.sga so its easier when you go to set the map up to work (described after this).
Should you have or get another map named the same, you CAN change it to something like fbf2 if you wish,
just make sure you remember for the command line (described below).


YOU ARE NOT DONE YET, Now you must edit your shortcut to play the map, I will split this into two
sections for those who run the game different ways, first up I will describe how to do this when 
running from Steam and then I will describe how to run it from a Desktop shortcut (You DONT need to do 
both).

STEAM
--------------------------------------------------

Open Steam and go to "My Games" tab, right-click on Dawn of War 2 and select "properties". in the
window that appears click on "Set Launch Options..." and in the command line box that appears enter: 

-mod fbf


Click OK.


The map should now be available to select from the drop down menu along with the rest of DoW2's maps.


Have fun!


DESKTOP SHORTCUT
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If using a desktop shortcut, you can right click the shortcut, select properties and in the "Target" 
box you will find:


"C:\Program Files (x86)\Steam\steamapps\common\dawn of war 2\DOW2.exe"


or something similar pointing to your DoW2.exe, the above is what it looks like by default, to get 
the map working you just need to add to the end of it like this:


"C:\Program Files (x86)\Steam\steamapps\common\dawn of war 2\DOW2.exe" -mod fbf


Click OK.


The map should now be available to select from the drop down menu along with the rest of DoW2's maps.


Have fun!



PERMISSIONS
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You are permitted to use this map in any map pack (by this I mean to archive it along with other maps)
or upload it to your own site (should you be running a DoW2 map site for example). HOWEVER, you must 
supply this readme *unaltered* along with the map (if it is being supplied on its own), Should you be 
packaging my map with other maps in an archive I expect to be credited (ValKor01) in any readme suppied 
with the archive. Should you be doing anything, including the above, with this map I also expect to be 
informed, you may do so via the forum thread supplied earlier in this readme under "DESCRIPTION" or by
PM on those forums (the official DoW2 forums, im also available on Relicnews forums under the same name,
ValKor01).

You are NOT permitted to edit this map in anyway.


DISCLAIMER
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I take no responsibility for any damage caused to your hardware or software when using or installing this
map.




THANKS TO
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RELIC  			-  for the Map Editor (Obviously! :-p)
camon 			-  (DoW2 official Forums) For helping me with my Water fall issue.
UnnamedNewbie 		-  (DoW2 official Forums) For not telling me to GTFO of his map thread when I
						     was asking Silly Questions. Plus Feedback from Testing
netnight		-  (DoW2 official Forums) Feedback on map.
Elric_de_Melnibone	-  (DoW2 official Forums) Feedback on map.
Crispy			-  (DoW2 official Forums) Feedback on Imperial base and play testing.
Newcomer 		-  (Relicnews Forums) Feedback on map.
Sturmtruppen		-  (DoW2 official Forums) For the map pack, the player position numbering on the lobby screen mini map and everything else he does for the DoW2 community.
LondonDuncan 		-  See below.
Deionarra 		-  I am thanking both LondonDuncan and Deionarra for their releasing of stamps containing many effects found in some of the official DoW2 maps. Some of these effects you will see in this map. Thanks guys!

Oh... AND to YOU for downloading my map! ;-D